JSON
JSON is an acronym for JavaScript Object Notation, a serialization format that was developed in conjunction with ECMAScript 3. It is a standard format, as set by ECMA-404.
JSON Format
Essentially, it is a format for transmitting JavaScript objects. Consider the JavaScript object literal notation:
var whilma = {
name: "Wilma Flintstone",
relationship: "wife"
}
var pebbles = {
name: "Pebbles Flintstone",
age: 3,
relationship: "daughter"
}
var fred = {
name: "Fred Flintstone",
job: "Quarry Worker",
payRate: 8,
dependents: [whilma, pebbles]
}
If we were to express the same object in JSON:
{
"name": "Fred Flintstone",
"job": "Quarry Worker",
"payRate": 8,
"dependents": [
{
"name": "Wilma Flintstone",
"relationship": "wife"
},
{
"name": "Pebbles Flintstone",
"age": 3,
"relationship": "daughter"
}
]
}
As you probably notice, the two are very similar. Two differences probably stand out: First, references (like whilma and pebbles) are replaced with a JSON representation of their values. And second, all property names (the keys) are expressed as strings, not JavaScript symbols.
A discussion of the full syntax can be found in the MDN Documentation and also at json.org.
The JSON Object
The JavaScript language provides a JSON object with two very useful functions: JSON.stringify() and JSON.parse(). The first converts any JavaScript variable into a JSON string. Similarly, the second method parses a JSON string and returns what it represents.
The JSON
object is available in browsers and in Node. Open the console and try converting objects and primitives to JSON strings with JSON.stringify()
and back with JSON.parse()
.
While JSON was developed in conjunction with JavaScript, it has become a popular exchange format for other languages as well. There are parsing libraries for most major programming languages that can convert JSON strings into native objects:
Some (like the Python one) are core language features. Others are open-source projects. There are many more available, just search the web!
JSON Nesting and Circular References
While JSON.parse()
will handle almost anything you throw at it. Consider this object:
var guy = {
name: "Guy",
age: 25,
hobbies: ["Reading", "Dancing", "Fly fishing"]
};
It converts just fine - you can see for yourself by pasting this code into the console. But what if we add reference to another object?
var guyMom = {
name: "Guy's Mom",
age: 52,
hobbies: ["Knitting", "Needlework", "International Espionage"]
};
guy.mother = guyMom;
Try running JSON.stringify()
on guy
now:
JSON.stringify(guy);
Notice it works just fine, with Guy’s mother now serialized as a part of the guy
object. But what if we add a reference from guyMother
back to her son?
guyMom.son = guy;
And try JSON.stringify()
on guy
now…
JSON.stringify(guy);
We get a TypeError: Converting circular structure to JSON
. The JSON.stringify
algorithm cannot handle this sort of circular reference - it wants to serialize guy
, and thus needs to serialize guyMom
to represent guy.mother
, but in doing so it needs to serialize guy
again as guyMother.son
references it. This is a potentially infinitely recursive process… so the algorithm stops and throws an exception as soon as it detects the existence of a circular reference.
Is there a way around this in practice? Yes - substitute direct references for keys, i.e.:
var people = {guy: guy, guyMom: guyMom}
guy.mother = "guyMom";
guyMom.son = "guy";
var peopleJSON = JSON.stringify(people);
Now when you deserialize people
, you can rebuild the references:
var newPeople = JSON.parse(peopleJSON);
newPeople["guy"].mother = newPeople[newPeople["guy"].mother];
newPeople["guyMom"].son = newPeople[newPeople["guyMother"].son];
Given a standardized format, you can write a helper method to automate this kind of approach.
The fact that JSON serializes references into objects makes it possible to create deep clones (copies of an object where the references are also clones) using JSON, i.e.:
function deepClone(obj) {
return JSON.parse(JSON.stringify(obj));
}
If we were to use this method on guy
from the above example:
var guyClone = deepClone(guy);
And then alter some aspect of his mother:
var guyClone.mother.hobbies.push("Skydiving");
The original guy
’s mother will be unchanged, i.e. it will not include Skydiving in her hobbies.