Introduction

A signature aspect of object-oriented languages is (as you might expect from the name), the existence of objects within the language. In this chapter, we take a deep look at objects, exploring why they were created, what they are at both a theoretical and practical level, and how they are used.

Key Terms

Some key terms to learn in this chapter are:

  • Encapsulation

  • Information Hiding

  • Message Passing

  • State

  • Class

  • Object

  • Field

  • Method

  • Constructor

  • Parameterless Constructor

  • Property

  • Public

  • Private

  • Static

To begin, we’ll examine the term encapsulation.