SpriteBatch Transforms
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0. Course Information
1. Introduction to MonoGame
2. Player Input
3. Sprites
4. Collisions
5. Audio
6. Physics
7. Game Architecture
8. SpriteBatch Transforms
1. Introduction
2. Transforms
3. Screen Scrolling
4. Parallax Scrolling
5. Scaling to the Screen
5. Special Effects
7. Summary
9. Particle Systems
10. Tile Maps
13. Basic 3D Rendering
14. Lighting and Cameras
15. Heightmap Terrain
16. Models
A. Simple Games
B. Game Math
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Chapter 8
SpriteBatch Transforms
Moving in place…