The glide () secs to () block moves the sprite to the specified location over the specified number of seconds. Possible locations include:
- random position - randomly chosen coordinates on-stage
- mouse pointer - the location of the mouse cursor at the moment this block is executed
- The position of other sprites in the project at the moment this block is executed
Notes
- The names of other sprites only appear in the list after they have been added to the project
- When a sprite is chosen as the target, the position used is always that of the original sprite, not one of its clones