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The glide () secs to () block moves the sprite to the specified location over the specified number of seconds. Possible locations include:

  • random position - randomly chosen coordinates on-stage
  • mouse pointer - the location of the mouse cursor at the moment this block is executed
  • The position of other sprites in the project at the moment this block is executed

Notes

  • The names of other sprites only appear in the list after they have been added to the project
  • When a sprite is chosen as the target, the position used is always that of the original sprite, not one of its clones