The glide to x: () y: () block moves a sprite to the coordinates (x, y) over the specified number of seconds, provided the coordinates are on the stage.
Notes
- If the desired position has off-stage coordinates these will be clamped to the max/min allowable coordinate to keep the sprite on-stage. I.e. attempting to move a sprite to (6,300) would instead place it at (6, 180). The coordinate system for the stage is: