Simple Games
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0. Course Information
1. Introduction to MonoGame
2. Player Input
3. Sprites
4. Collisions
5. Audio
6. Physics
7. Game Architecture
8. SpriteBatch Transforms
9. Particle Systems
10. Tile Maps
11. Content Pipeline
13. Basic 3D Rendering
14. Lighting and Cameras
15. Heightmap Terrain
16. Models
A. Simple Games
1. Introduction
2. Snake
3. Flappy Bird
4. One-Tap Quest
B. Game Math
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Appendix A
Simple Games
A good starting point